![]() Union Jack is a legendary grade character from the Hero Invader faction that is listed as a Blaster type in-game. Scarlet Witch allies gain +30% Max Health. On Death, Apply Evade to a random Hawkeye ally. If this character’s Health is full at the start of a match, the first time this character drops below 50% Health, clear all negative effects on this character, Barrier self for 30% of this character’s Max Health, gain 2 Deathproof, and summon Scarlet Witch with Defense Up, Offense Up, and 2 Deathproof. On Ally Turn, gain a random positive effect from this list: 2 Counter, Defense Up for 2 turns, 2 Deflect, 2 Evade, Offense Up for 2 turns, Regeneration for 2 turns, Speed Up for 2 turns, Immunity for 2 turns. On End of Turn, if this character has Deathproof, Heal for 20% of this character’s Max Health. On Turn, if Charged, fill Speed Bar by 100%, then lose 1 Charged (this will not trigger on any additional turn granted from this ability). On any character’s turn, if this character has Slow, clear Slow and fill Speed Bar by 20%. On Spawn, gain +4 Charged, up to a maximum of 5. Maximoff Velocity (Passive Skill) – This character cannot be revived and his Speed Bar cannot be reduced. This attack is Unavoidable, cannot be blocked, and cannot be counterattacked. Super Sonic Blitz (Ultimate Skill) – Clear all negative effects on this character.Īpply 2 random negative effects to each enemy from the following list: 2 Bleed, Defense Down for 2 turns, Disrupted for 2 turns, Heal Block for 2 turns, Offense Down for 2 turns, Slow for 2 turns, 2 Vulnerable.Ĭlear 2 random positive effects on all enemies. This attack ignores Defense Up and it cannot be blocked or dodged. Gain Offense Up for 3 turns and Defense Up for 3 turns. Mach Punch (Special Skill) – Clear all negative effects on this character.Īttack primary target for 700% Piercing + apply Defense Down for 2 turns and Slow for 2 turns.Ĭlear all Charged on the primary target + reduce Speed Bar by 30%. Repeat this attack an additional time if the primary target has any positive effects, if it has none, instead Bonus Attack for 220% Piercing + apply Disrupted. Speed Strikes (Basic Skill) – Attack primary target for 180% Piercing + clear 2 random positive effects. These attacks ignore Defense Up and cannot be counterattacked.īonus attacks cannot be blocked or dodged. Repeat this attack an additional time if the primary target has any positive effects, if it has none, instead Bonus Attack for 165% Piercing + apply Disrupted. Let’s take a look at Quicksilver’s abilities in detail:Īssist/Counter Info – Attack primary target for 135% Piercing + clear 2 random positive effects. ![]() This attack is unavoidable and cannot be blocked. Garand Ole Time (Ultimate Skill) – Attack primary target for 300% Piercing + apply 2 Bleed. > Gain +5,000% Extra Focus for this attack. > Apply Disrupted for 2 turns to all targets. Lose 1 Charged for the first attack and each subsequent attack. ![]() Lose 1 Charged for the first attack and each subsequent attack.īuck Shot (Special Skill) – Apply Offense Up for 2 turns to all INVADER allies.įor each Charged, repeat this attack against a different adjacent target, up to a maximum of 5 adjacent targets. ![]() If Charged, Chain to 1 adjacent target for 300% damage + prolong all negative effects, excluding Ability Block, Stun and Trauma, by 1. In RAIDS, these attacks can prolong Ability Block, Stun and Traumaīattle Rifle (Basic Skill) – Attack the primary target for 300% damage + prolong all negative effects, excluding Ability Block, Stun and Trauma, by 1. Lose Charged for the first attack and each subsequent attack. If Charged, Chain to 1 adjacent target for 216% damage + 17% Piercing + prolong all negative effects, excluding Ability Block, Stun and Trauma, by 1. Let’s take a look at Bucky Barnes’s abilities in detail:Īssist/Counter Info – Attack the primary target for 216% damage + 17% Piercing + prolong all negative effects, excluding Ability Block, Stun and Trauma, by 1. Microwave Burst (Ultimate Skill) – Attack primary and adjacent targets for 150% Piercing, apply Bleed and Offense Down, and on CRUCIBLE OFFENSE, apply Trauma and Heal Block. Scorching Ray (Basic Skill) – Attack primary target for 240% Piercing + apply 2 Bleed.įiery Descent (Special Skill) – Attack primary and adjacent targets for 320% Piercing + apply Slow and Defense Down.įlip 3 positive effects to negative effects on primary and adjacent targets. On Crit, gain +1 Charged, up to a maximum of 5. Let’s take a look at Firestar’s abilities in detail:Īssist/Counter Info – Attack primary target for 180% Piercing + apply 2 Bleed.Īpply Offense Up to a random NEW WARRIOR, Spider-Man, or Iceman ally that does not have Offense Up.
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